Create a Rounded Star Mesh in Houdini

So… How to create a rounded star mesh in Houdini?

  1. Add a geometry node, delete original file node.
  2. create a circle node, Change primitive type to polygon:
    Circle Node
  3. Add a group range node and wire the circle node into it, set the group to even, group type to Points, Range filter to Select 1 of 2:
    Group by range
  4. Add a Transform node and wire the group range node into it, set the Group to even and set the Uniform scale to 0.5:
    Transform
  5. Add a Divide node and wire the Transform node into it. Now we have a final rounded star mesh and are ready to export it as a .fbx file:
    Divide
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